Process
Process
Concept designed
Developed and Modeled
Character Rigged
and Animated
by Nguyen Ho

NGUYEN HO
3D Artist
My name is Nguyen Ho, a passionate 3D Animator originally from Southern Vietnam. Ever since I was a child, I've had a deep love for drawing, animated films, and video games, which naturally led me to pursue a career in animation.
In 2011, I moved to Los Angeles, California, to follow my dream of becoming an animator. I earned my Bachelor's degree in Media Art and Animation in March 2017 from the Art Institute of Los Angeles in Santa Monica. Since then, I have been honing my skills in 3D animation, always seeking new opportunities to grow and master my craft.
I'm constantly exploring creative ways to bring characters and stories to life through the magic of animation and am eager to continue pushing the boundaries of my artistic abilities.
About Me

Demo Reel
3D Game Artist
3D Forensic Animator

Promotional Videos for Master Hospital - Hyper casual game
Experience and Education
Work Experience
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3D Game Artist | Supercent | March 2025 – Present
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Created high-quality 3D models, including characters, props, and environments, for hyper-casual mobile games.
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Produced optimized UV mapping and detailed texturing for game-ready assets.
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Designed and implemented rigs for characters and objects, ensuring smooth and expressive animations.
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Animated a variety of characters and in-game objects with an emphasis on fun, engaging movement.
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Collaborated with developers and designers to meet tight production deadlines and maintain high-quality standards.
3D Game Artist | BrickMate Group Vietnam | October 2023 – February 2025
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Created high-quality 3D models, including characters, props, and environments, for hyper-casual mobile games.
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Produced optimized UV mapping and detailed texturing for game-ready assets.
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Designed and implemented rigs for characters and objects, ensuring smooth and expressive animations.
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Animated a variety of characters and in-game objects with an emphasis on fun, engaging movement.
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Contributed to popular game titles published in collaboration with Supercent, including Master Hospital (with over 1 million downloads) Master Hospital on Google Play, Gym Manager, My Perfect Zoo, My Dream Store, Armored Car Strike, Meow Force, Soccer Masters!.
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Worked on Master Hospital from scratch to stage 03, playing a key role in its success.
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Worked on My Shopping Center, the latest game released in February 2025, published by Brickmate Game Center. My Shopping Center on Google Play
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Collaborated with developers and designers to meet tight production deadlines and maintain high-quality standards.
Freelance 3D Game Artist | Pinous Inc | July 2023 – Octobeer 2023
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Created high-quality 3D models, including characters, props, and environments, for hyper-casual mobile games.
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Produced optimized UV mapping and detailed texturing for game-ready assets.
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Designed and implemented rigs for characters and objects, ensuring smooth and expressive animations.
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Animated a variety of characters and in-game objects with an emphasis on fun, engaging movement.
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Collaborated with developers and designers to meet tight production deadlines and maintain high-quality standards.
Post Production Producer | DZS Media | January 2023 – September 2023
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Met with clients to discuss project requirements, timelines, and creative visions for movies and commercials.
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Managed teams and projects to ensure client feedback and requirements were addressed while meeting deadlines.
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Conducted final quality testing of pictures and VFX, audio and SFX, and color grading before presentation or showtime.
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Contributed to the production of feature films, including 'Chị Chị Em Em 2' by director Vũ Ngọc Đãng (2023) and 'Siêu Lừa gặp Siêu Lầy' by director Võ Thanh Hòa (2023).
3D Animator (Forensic Animation) | Courtroom Animation | December 2020 – January 2023
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Created precise and detailed 3D animations for accident reconstructions, mechanisms of injury, and surgical procedures based on police reports and medical records.
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Ensured high accuracy, realism, and technical precision in all animations used as critical visual evidence in legal and medical cases.
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Collaborated closely with legal and medical professionals to meet strict requirements and deadlines.
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These animations served as visual tools for legal and medical presentations, requiring precise attention to detail and technical accuracy. The final videos were presented in court as key evidence based on official reports.
3D Animator (Forensic Animation) | MotionLit Services, Inc. | July 2017 – September 2018
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Produced high-quality forensic animations depicting incidents, accidents, and medical procedures with exceptional attention to detail and realism.
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Reconstructed events based on official reports, ensuring technical accuracy for use in legal presentations.
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Partnered with legal teams to create clear and compelling visual evidence that supported case narratives.
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These animations served as visual tools for legal and medical presentations, requiring precise attention to detail and technical accuracy. The final videos were presented in court as key evidence based on official reports.
Compositing Artist (Freelance) | Smart Post Sound | March 2017 – June 2017
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Worked on TV movie 'Searching for Neverland' and TV series 'Rebel'.
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Performed high-quality compositing to blend CG elements seamlessly with live-action footage.
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Delivered polished visual effects under tight production schedules.
Dialog Editor (Intern) | Smart Post Sound | January 2017 – March 2017
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Edited and synchronized dialogue tracks for animated and live-action projects.
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Ensured clear and high-quality audio through meticulous sound editing and processing.
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Education
BS degree in Media Art and Animation
Art Institute of Los Angeles - Santa Monica (2011 to 2013, 2015 to 2017)
Major: Media Art and Animation
